Rust Data

rustdata.spaceservers94.41.162.22:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 94.41.162.22:28015 checked 26d ago

Local Build

Connect

srv = rust.server("94.41.162.22:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,036 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.41.162.22:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 00:53 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average12/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average1/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average77/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average164/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average49/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average12/100

Quick answers

From the figures on this page.

Population

How does Local Build compare in the rankings?

Over the last seven days Local Build sits at #16,036 on player hours, in the top 69% of ranked servers.

How full does Local Build run?

Local Build returns no live count at this refresh, having last been seen 26 days 5 hours ago.

About the server

Which Rust version is Local Build on?

Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Build, and is it up?

Local Build is offline at this refresh; the last response came 26 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.

Which location does Local Build run from?

There is no region published for Local Build. Rust Data does not look up where the machine stands; it shows where a server says it is. 94.41.162.22:28015 is its address.

Rules, settings, map

Which rules apply on Local Build, and what settings?

No gather rate appears in the name: Local Build. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Local Build loaded?

The game generates its map: procedural, on Local Build.

Wipe data

On what schedule does Local Build wipe?

A rhythm cannot be read from the wipes of Local Build on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 1 hours ago.

Lists and tags

Which lists on Rust Data hold Local Build, and which filters?

These Rust Data lists include Local Build: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Build hold?

The game's server browser reads these tags from Local Build: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Local Build?

Enter client.connect 94.41.162.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,563 players 11,662 servers online