Rust Data

rustdata.spaceservers94.59.60.29:28017.ipynb

Run all rust-data · live

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Online 94.59.60.29:28015 checked 9m ago

voltx

moddedcarbon

Connect

srv = rust.server("94.59.60.29:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/6 # 0% full
7-day average 0 # peak 5
rank #4,356 # top 20%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 17:53 UTC9d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 10112026
Map of voltx
map
Procedural Map
size
3500
seed
10112026
Open on RustMaps

Server

srv.info()
address
94.59.60.29:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 19:39 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average3/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average0/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does voltx rank?

Over the last seven days voltx sits at #4,356 on player hours, in the top 20% of ranked servers.

How many players does voltx hold at once?

Current row: 0 players on voltx, against 6 slots. Over the last seven days it averaged 0 players and peaked at 5.

Server facts

How smoothly does voltx run?

Server fps over the last 48 hours averages 96; the floor is 16. Buildings, deployables and all else in the world took the count as high as 68,244 entities. The memory field tops out at 2,642 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on voltx?

The build is Rust network protocol 2635 and build 168909 on Linux, run by voltx. Joining needs the same protocol on your game; Steam handles the update.

Is voltx up, and what does its uptime show?

voltx reports itself online at the current refresh. Count back 22 hours from its reported uptime to get the last restart. 166 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 14 October 2026.

Which location does voltx run from?

No region is published by voltx. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.59.60.29:28015.

Map and rules

Which rules apply on voltx, and what settings?

The name voltx carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has voltx selected?

The game generates the map on voltx: procedural, size 3,500, seed 10112026. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does voltx wipe?

The record for voltx holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 6 hours ago.

What is wipe day on voltx like?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 3 hours after it began.

Lists and tags

Which lists on Rust Data hold voltx, and which filters?

These Rust Data lists include voltx: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on voltx?

These tags are published by voltx and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): The server lists 6 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into voltx?

Enter client.connect 94.59.60.29:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp6
Max players The server lists 6 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,808 players 11,700 servers online