Offline 94.9.174.36:28015 checked 31d ago
Server name on in-game server list
Connect
srv = rust.server("94.9.174.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.9.174.36:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 10:16 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 93/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Server name on in-game server list rank?
Rank #14,235 on seven-day player hours for Server name on in-game server list, within the top 61% of all ranked servers.
What population does Server name on in-game server list carry?
The current row shows Server name on in-game server list offline; the last response was 31 days 21 hours ago.
Server data
Which Rust version is Server name on in-game server list on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
The latest sample has Server name on in-game server list offline, with a last sighting 31 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
Which location does Server name on in-game server list run from?
No region is published by Server name on in-game server list. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.9.174.36:28015 is its address.
Map and rules
Which settings and rules does Server name on in-game server list run?
You will not find a gather rate in the string Server name on in-game server list. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Server name on in-game server list selected?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipe schedule
When does Server name on in-game server list wipe, and how often?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 22 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Server name on in-game server list, and which filters?
These Rust Data lists include Server name on in-game server list: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Server name on in-game server list?
The manual route: launch Rust, F1, then client.connect 94.9.174.36:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.