Rust Data

rustdata.spaceservers95.105.76.2:28117.ipynb

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Offline 95.105.76.2:28115 checked 23d ago

ANCHOR TEST - local stand

moddedoxide

Connect

srv = rust.server("95.105.76.2:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #16,009 # top 71%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 12:28 UTC23d ago 0 NaN running 0
1 Thu 24 Sep, 17:31 UTC33d ago 0 NaN 9.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.105.76.2:28115
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 12:28 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average174/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average139/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Quick answers

From the figures on this page.

Population data

How does ANCHOR TEST - local stand compare in the rankings?

Player hours over seven days put ANCHOR TEST - local stand at #16,009, in the top 71% of the ranked set.

How full does ANCHOR TEST - local stand run?

The current row shows ANCHOR TEST - local stand offline; the last response was 23 days 22 hours ago.

Server data

Which Rust version is ANCHOR TEST - local stand on?

Rust network protocol 2634 and build 166652 on Windows is what ANCHOR TEST - local stand runs. The protocol has to match before you can join, and Steam does the updating.

Is ANCHOR TEST - local stand up, and what does its uptime show?

ANCHOR TEST - local stand is offline at this refresh; the last response came 23 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.

Which location does ANCHOR TEST - local stand run from?

There is no region published for ANCHOR TEST - local stand. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.105.76.2:28115 is its address.

Rules, settings, map

Which settings and rules does ANCHOR TEST - local stand run?

No gather rate appears in the name: ANCHOR TEST - local stand. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has ANCHOR TEST - local stand loaded?

A procedural map runs on ANCHOR TEST - local stand, generated by the game.

Wipe data

On what schedule does ANCHOR TEST - local stand wipe?

A rhythm cannot be read from the wipes of ANCHOR TEST - local stand on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 22 hours ago.

What is wipe day on ANCHOR TEST - local stand like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does ANCHOR TEST - local stand appear among Rust Data lists and filters?

On Rust Data, ANCHOR TEST - local stand appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ANCHOR TEST - local stand hold?

These tags are published by ANCHOR TEST - local stand and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into ANCHOR TEST - local stand?

Enter client.connect 95.105.76.2:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,224 players 11,690 servers online