Offline 95.106.73.23:28015 checked 28d ago
nameserver
Connect
srv = rust.server("95.106.73.23:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.106.73.23:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 19:14 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 153/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does nameserver rank?
Over the last seven days nameserver sits at #14,314 on player hours, in the top 60% of ranked servers.
How many players does nameserver hold at once?
nameserver returns no live count at this refresh, having last been seen 28 days 16 hours ago.
Server facts
Which Rust version is nameserver on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by nameserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is nameserver, and is it up?
The latest sample has nameserver offline, with a last sighting 28 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does nameserver sit?
There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.106.73.23:28015 is its address.
Settings and map
What rules and settings are recorded for nameserver?
You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Wipe schedule
When does nameserver wipe, and on what schedule?
A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 21 hours ago.
Tags and filters
Which Rust Data filters and lists contain nameserver?
These Rust Data lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to nameserver?
The manual route: launch Rust, F1, then client.connect 95.106.73.23:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.