Online 95.156.213.164:20000 checked 12m ago
Rust Vegas
Connect
srv = rust.server("95.156.213.164:20001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:49 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 3355771
- map
- Procedural Map
- size
- 4000
- seed
- 3355771
Server
srv.info()- address
- 95.156.213.164:20000
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 162/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 96/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 234/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does Rust Vegas compare in the rankings?
Rank #15,327 on seven-day player hours for Rust Vegas, within the top 69% of all ranked servers.
How many players does Rust Vegas hold at once?
The sample now reads 0 players for Rust Vegas, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Rust Vegas run?
Server fps over the last 48 hours averages 10; the floor is 6. Entity numbers reached 92,829, and that includes buildings, deployables and the rest. The memory field tops out at 2,431 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rust Vegas run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Vegas. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Vegas, and is it online now?
Rust Vegas reports itself online at the current refresh. A restart about 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Rust Vegas run from?
There is no region published for Rust Vegas. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.156.213.164:20000.
Rules, settings, map
Which settings and rules does Rust Vegas run?
The name Rust Vegas carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Rust Vegas loaded?
The game generates the map on Rust Vegas: procedural, size 4,000, seed 3355771. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Rust Vegas wipe, and on what schedule?
A single wipe each month, the force wipe, is all Rust Vegas does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 22 hours ago.
On Rust Vegas, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Rust Vegas, and which filters?
The Rust Data lists that Rust Vegas fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rust Vegas?
Read by the game's server browser, the tags Rust Vegas publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust Vegas?
Enter client.connect 95.156.213.164:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
