Online 95.156.213.231:10900 checked 6m ago
StackedDeck
Connect
srv = rust.server("95.156.213.231:10901")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:36 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Wed 16 Sep, 17:09 UTC42d ago | 3 | halved by day 9 | 15.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 4586
- map
- Procedural Map
- size
- 4000
- seed
- 4586
Server
srv.info()- address
- 95.156.213.231:10900
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 164/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does StackedDeck rank?
Over the last seven days StackedDeck sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does StackedDeck run?
StackedDeck reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does StackedDeck run?
Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 89,800 entities. The memory field tops out at 2,704 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on StackedDeck?
Version Rust network protocol 2635 and build 168909 on Windows is reported by StackedDeck. Joining needs the same protocol on your game; Steam handles the update.
How reliable is StackedDeck, and is it up?
StackedDeck reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does StackedDeck sit?
For StackedDeck, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.156.213.231:10900 is its address.
Rules, settings, map
Which settings and rules does StackedDeck run?
No gather rate appears in the name: StackedDeck. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on StackedDeck?
The game generates the map on StackedDeck: procedural, size 4,000, seed 4586. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does StackedDeck wipe, and how often?
The record for StackedDeck holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 17 hours ago, and that is the one in play.
What is wipe day on StackedDeck like?
Across recent wipes the busiest point averaged 2 players. 9 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 9.
Lists and tags
Which lists on Rust Data hold StackedDeck, and which filters?
The Rust Data lists that StackedDeck fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on StackedDeck hold?
Read by the game's server browser, the tags StackedDeck publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join StackedDeck?
The manual route: launch Rust, F1, then client.connect 95.156.213.231:10900. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
