Rust Data

rustdata.spaceservers95.156.213.231:10901.ipynb

Run all rust-data · live

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Online 95.156.213.231:10900 checked 6m ago

StackedDeck

moddedoxide

Connect

srv = rust.server("95.156.213.231:10901")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:36 UTC FW27d ago 1 NaN running 0
1 Wed 16 Sep, 17:09 UTC42d ago 3 halved by day 9 15.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 4586
Map of StackedDeck
map
Procedural Map
size
4000
seed
4586
Open on RustMaps

Server

srv.info()
address
95.156.213.231:10900
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average69/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does StackedDeck rank?

Over the last seven days StackedDeck sits at #15,323 on player hours, in the top 69% of ranked servers.

How full does StackedDeck run?

StackedDeck reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does StackedDeck run?

Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 89,800 entities. The memory field tops out at 2,704 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on StackedDeck?

Version Rust network protocol 2635 and build 168909 on Windows is reported by StackedDeck. Joining needs the same protocol on your game; Steam handles the update.

How reliable is StackedDeck, and is it up?

StackedDeck reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does StackedDeck sit?

For StackedDeck, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.156.213.231:10900 is its address.

Rules, settings, map

Which settings and rules does StackedDeck run?

No gather rate appears in the name: StackedDeck. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on StackedDeck?

The game generates the map on StackedDeck: procedural, size 4,000, seed 4586. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does StackedDeck wipe, and how often?

The record for StackedDeck holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 17 hours ago, and that is the one in play.

What is wipe day on StackedDeck like?

Across recent wipes the busiest point averaged 2 players. 9 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 9.

Lists and tags

Which lists on Rust Data hold StackedDeck, and which filters?

The Rust Data lists that StackedDeck fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on StackedDeck hold?

Read by the game's server browser, the tags StackedDeck publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join StackedDeck?

The manual route: launch Rust, F1, then client.connect 95.156.213.231:10900. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,278 players 11,749 servers online