Online 95.156.238.17:11400 checked 8m ago
Charred Gulch
Connect
srv = rust.server("95.156.238.17:11401")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:12 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 693820
- map
- Procedural Map
- size
- 4000
- seed
- 693820
Server
srv.info()- address
- 95.156.238.17:11400
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 260/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Charred Gulch rank?
Rank #15,326 on seven-day player hours for Charred Gulch, within the top 69% of all ranked servers.
How full does Charred Gulch run?
Charred Gulch reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Charred Gulch run?
The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 91,531 entities. Memory peaked at 2,282 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Charred Gulch on?
Rust network protocol 2635 and build 168909 on Windows is what Charred Gulch runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Charred Gulch, and is it online now?
Online is the state at the latest refresh for Charred Gulch. A restart about 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Charred Gulch run from?
There is no region published for Charred Gulch. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.156.238.17:11400 is its address.
Map and rules
Which rules apply on Charred Gulch, and what settings?
You will not find a gather rate in the string Charred Gulch. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Charred Gulch loaded?
The game generates the map on Charred Gulch: procedural, size 4,000, seed 693820. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Charred Gulch wipe?
The only wipe Charred Gulch takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 19 hours ago.
On Charred Gulch, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Charred Gulch appear among Rust Data lists and filters?
These Rust Data lists include Charred Gulch: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Charred Gulch hold?
Read by the game's server browser, the tags Charred Gulch publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Charred Gulch?
The manual route: launch Rust, F1, then client.connect 95.156.238.17:11400. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
