Offline 95.163.223.24:28015 checked 5d ago
LinuxGSM
Connect
srv = rust.server("95.163.223.24:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 15:20 UTC5d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1234567
- map
- Procedural Map
- size
- 2000
- seed
- 1234567
Server
srv.info()- address
- 95.163.223.24:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 15:20 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population data
How does LinuxGSM compare in the rankings?
Rank #12,333 on seven-day player hours for LinuxGSM, within the top 55% of all ranked servers.
What population does LinuxGSM carry?
LinuxGSM returns no live count at this refresh, having last been seen 5 days 17 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
What Rust version does LinuxGSM run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it online now?
LinuxGSM is offline at this refresh; the last response came 5 days 17 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does LinuxGSM run from?
No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.163.223.24:28015 is its address.
Settings and map
What rules and settings are recorded for LinuxGSM?
No gather rate appears in the name: LinuxGSM. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has LinuxGSM selected?
Size 2,000, seed 1234567: the procedural map on LinuxGSM, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does LinuxGSM wipe, and how often?
Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 19 hours ago, and that is the one in play.
On LinuxGSM, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does LinuxGSM appear among Rust Data lists and filters?
The Rust Data lists that LinuxGSM fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on LinuxGSM hold?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into LinuxGSM?
Enter client.connect 95.163.223.24:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
