Offline 95.166.63.148:28015 checked 38d ago
RYG Nation 1000X | DEV - Test Server
Connect
srv = rust.server("95.166.63.148:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.166.63.148:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 12:21 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AFTER WORK | x1000 | groups of 8+ · 1000x · weekly · 5 on average | 12/50 |
| 1 | PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ] | groups of 36+ · 1000x · 3 on average | 3/250 |
| 2 | The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES | groups of 8+ · 1000x · 2 on average | 2/50 |
| 3 | [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 4/100 |
| 4 | Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ | groups of 50+ · 1000x · 2 on average | 4/90 |
| 5 | [DE] Battlearena x1000 #Kit #Zombies and more ... | groups of 8+ · 1000x · 1 on average | 3/16 |
Quick answers
From the figures on this page.
Population
What position does RYG Nation 1000X | DEV - Test Server take in the server rankings?
Over the last seven days RYG Nation 1000X | DEV - Test Server sits at #15,490 on player hours, in the top 70% of ranked servers.
How many players does RYG Nation 1000X | DEV - Test Server hold at once?
RYG Nation 1000X | DEV - Test Server returns no live count at this refresh, having last been seen 38 days 23 hours ago.
About the server
What Rust version does RYG Nation 1000X | DEV - Test Server run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by RYG Nation 1000X | DEV - Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is RYG Nation 1000X | DEV - Test Server, and is it up?
The latest sample has RYG Nation 1000X | DEV - Test Server offline, with a last sighting 38 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
In which location is RYG Nation 1000X | DEV - Test Server hosted?
For RYG Nation 1000X | DEV - Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.166.63.148:28015.
Map and rules
Which rules apply on RYG Nation 1000X | DEV - Test Server, and what settings?
Gather sits at 1000x, read from the server's own name: RYG Nation 1000X | DEV - Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RYG Nation 1000X | DEV - Test Server loaded?
The game generates its map: procedural, on RYG Nation 1000X | DEV - Test Server.
Wipe schedule
When does RYG Nation 1000X | DEV - Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of RYG Nation 1000X | DEV - Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 23 hours ago.
Tags, lists
Which Rust Data filters and lists contain RYG Nation 1000X | DEV - Test Server?
These Rust Data lists include RYG Nation 1000X | DEV - Test Server: Modded Rust servers and Rust servers with more than 10x. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on RYG Nation 1000X | DEV - Test Server hold?
Read by the game's server browser, the tags RYG Nation 1000X | DEV - Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RYG Nation 1000X | DEV - Test Server?
The manual route: launch Rust, F1, then client.connect 95.166.63.148:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.