Rust Data

rustdata.spaceservers95.182.104.45:28117.ipynb

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Offline 95.182.104.45:28115 checked 14d ago

Solo Frontier TEST - acceptance

teams off moddedcarbon

Connect

srv = rust.server("95.182.104.45:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #12,999 # top 60%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.182.104.45:28115
region
–
max players
20
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 18:27 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average85/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average78/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average67/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average20/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Quick answers

From the figures on this page.

Population data

What position does Solo Frontier TEST - acceptance take in the server rankings?

Rank #12,999 on seven-day player hours for Solo Frontier TEST - acceptance, within the top 60% of all ranked servers.

What population does Solo Frontier TEST - acceptance carry?

The current row shows Solo Frontier TEST - acceptance offline; the last response was 14 days 13 hours ago.

Server data

What is the Rust version on Solo Frontier TEST - acceptance?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Solo Frontier TEST - acceptance. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Solo Frontier TEST - acceptance, and is it online now?

Solo Frontier TEST - acceptance is offline at this refresh; the last response came 14 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 October 2026.

Which location does Solo Frontier TEST - acceptance run from?

No region is published by Solo Frontier TEST - acceptance. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.182.104.45:28115.

Settings and map

Which settings and rules does Solo Frontier TEST - acceptance run?

The name Solo Frontier TEST - acceptance carries no gather rate. The field for group size is empty. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Solo Frontier TEST - acceptance loaded?

Solo Frontier TEST - acceptance runs a procedural map, which the game generates.

Wipe data

On what schedule does Solo Frontier TEST - acceptance wipe?

A rhythm cannot be read from the wipes of Solo Frontier TEST - acceptance on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 4 hours ago.

Lists and tags

Where does Solo Frontier TEST - acceptance appear among Rust Data lists and filters?

The Rust Data lists that Solo Frontier TEST - acceptance fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Solo Frontier TEST - acceptance hold?

The game's server browser reads these tags from Solo Frontier TEST - acceptance: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Solo Frontier TEST - acceptance?

In Rust, F1 opens the console: type client.connect 95.182.104.45:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online