Rust Data

rustdata.spaceservers95.182.106.48:28117.ipynb

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Offline 95.182.106.48:28115 checked 13d ago

Solo Frontier TEST - acceptance

teams off moddedcarbon

Connect

srv = rust.server("95.182.106.48:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,150 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.182.106.48:28115
region
–
max players
20
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 18:27 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average80/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average121/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average41/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average14/1000

Quick answers

From the figures on this page.

Player counts

How does Solo Frontier TEST - acceptance compare in the rankings?

Rank #15,150 on seven-day player hours for Solo Frontier TEST - acceptance, within the top 70% of all ranked servers.

What population does Solo Frontier TEST - acceptance carry?

The current row shows Solo Frontier TEST - acceptance offline; the last response was 13 days 23 hours ago.

About the server

Which Rust version is Solo Frontier TEST - acceptance on?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Solo Frontier TEST - acceptance. The protocol has to match before you can join, and Steam does the updating.

How reliable is Solo Frontier TEST - acceptance, and is it up?

The latest sample has Solo Frontier TEST - acceptance offline, with a last sighting 13 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 October 2026.

Where does Solo Frontier TEST - acceptance sit?

No region is published by Solo Frontier TEST - acceptance. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.182.106.48:28115 is its address.

Map and rules

Which rules apply on Solo Frontier TEST - acceptance, and what settings?

No gather rate appears in the name: Solo Frontier TEST - acceptance. Group limits do not appear in its data. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on Solo Frontier TEST - acceptance?

The game generates its map: procedural, on Solo Frontier TEST - acceptance.

Wipe data

When does Solo Frontier TEST - acceptance wipe, and on what schedule?

The record for Solo Frontier TEST - acceptance holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 13 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Solo Frontier TEST - acceptance, and which filters?

These Rust Data lists include Solo Frontier TEST - acceptance: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you read the server tags on Solo Frontier TEST - acceptance?

Read by the game's server browser, the tags Solo Frontier TEST - acceptance publishes are: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts0 (Group limit): No teams: the setting is disabled; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Solo Frontier TEST - acceptance?

The manual route: launch Rust, F1, then client.connect 95.182.106.48:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts0
Group limit No teams: the setting is disabled.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,799 players 11,618 servers online