Rust Data

rustdata.spaceservers95.182.106.67:28117.ipynb

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Offline 95.182.106.67:28115 checked 15d ago

Solo Frontier TEST - acceptance

teams off moddedcarbon

Connect

srv = rust.server("95.182.106.67:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,394 # top 71%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.182.106.67:28115
region
–
max players
20
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 18:27 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average41/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population

How does Solo Frontier TEST - acceptance compare in the rankings?

Player hours over seven days put Solo Frontier TEST - acceptance at #15,394, in the top 71% of the ranked set.

How full does Solo Frontier TEST - acceptance run?

The current row shows Solo Frontier TEST - acceptance offline; the last response was 15 days 20 hours ago.

Server data

What is the Rust version on Solo Frontier TEST - acceptance?

The build is Rust network protocol 2634 and build 166494 on Windows, run by Solo Frontier TEST - acceptance. The protocol has to match before you can join, and Steam does the updating.

How reliable is Solo Frontier TEST - acceptance, and is it online now?

Offline now for Solo Frontier TEST - acceptance, last seen 15 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

Where does Solo Frontier TEST - acceptance sit?

For Solo Frontier TEST - acceptance, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.182.106.67:28115.

Rules, settings, map

Which rules apply on Solo Frontier TEST - acceptance, and what settings?

No gather rate appears in the name: Solo Frontier TEST - acceptance. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Solo Frontier TEST - acceptance selected?

Solo Frontier TEST - acceptance runs a procedural map, which the game generates.

Wipe data

On what schedule does Solo Frontier TEST - acceptance wipe?

Too few wipes are on record for Solo Frontier TEST - acceptance to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 10 hours ago.

Tags, lists

Where does Solo Frontier TEST - acceptance appear among Rust Data lists and filters?

These Rust Data lists include Solo Frontier TEST - acceptance: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Solo Frontier TEST - acceptance hold?

The game's server browser reads these tags from Solo Frontier TEST - acceptance: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Solo Frontier TEST - acceptance?

In Rust, F1 opens the console: type client.connect 95.182.106.67:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online