Rust Data

rustdata.spaceservers95.182.82.154:28916.ipynb

Run all rust-data · live

‹ All servers

Offline 95.182.82.154:28915 checked 11d ago

SUPPLY-ISOLATED-TEST

moddedcarbon

Connect

srv = rust.server("95.182.82.154:28916")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,240 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.182.82.154:28915
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 08:06 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

How does SUPPLY-ISOLATED-TEST compare in the rankings?

Rank #15,240 on seven-day player hours for SUPPLY-ISOLATED-TEST, within the top 70% of all ranked servers.

How many players does SUPPLY-ISOLATED-TEST hold at once?

SUPPLY-ISOLATED-TEST returns no live count at this refresh, having last been seen 11 days 7 hours ago.

About the server

Which Rust version is SUPPLY-ISOLATED-TEST on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by SUPPLY-ISOLATED-TEST. The protocol has to match before you can join, and Steam does the updating.

Is SUPPLY-ISOLATED-TEST up, and what does its uptime show?

The latest sample has SUPPLY-ISOLATED-TEST offline, with a last sighting 11 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.

Where does SUPPLY-ISOLATED-TEST sit?

For SUPPLY-ISOLATED-TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.182.82.154:28915.

Settings and map

Which settings and rules does SUPPLY-ISOLATED-TEST run?

The name SUPPLY-ISOLATED-TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC off.

What is the map on SUPPLY-ISOLATED-TEST?

SUPPLY-ISOLATED-TEST runs a procedural map, which the game generates.

Wipes and dates

When does SUPPLY-ISOLATED-TEST wipe, and on what schedule?

Too few wipes are on record for SUPPLY-ISOLATED-TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 11 hours ago.

Tags, lists

Which Rust Data filters and lists contain SUPPLY-ISOLATED-TEST?

On Rust Data, SUPPLY-ISOLATED-TEST appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on SUPPLY-ISOLATED-TEST hold?

These tags are published by SUPPLY-ISOLATED-TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into SUPPLY-ISOLATED-TEST?

The manual route: launch Rust, F1, then client.connect 95.182.82.154:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online