Offline 95.182.82.154:28985 checked 5d ago
ANTICHEAT-ISOLATED
Connect
srv = rust.server("95.182.82.154:28986")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 12:28 UTC5d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.182.82.154:28985
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 12:28 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 33/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ANTICHEAT-ISOLATED rank?
Over the last seven days ANTICHEAT-ISOLATED sits at #15,323 on player hours, in the top 69% of ranked servers.
How many players does ANTICHEAT-ISOLATED hold at once?
ANTICHEAT-ISOLATED returns no live count at this refresh, having last been seen 5 days 8 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on ANTICHEAT-ISOLATED?
Rust network protocol 2634 and build 167781 on Windows is what ANTICHEAT-ISOLATED runs. Joining needs the same protocol on your game; Steam handles the update.
Is ANTICHEAT-ISOLATED up, and what does its uptime show?
ANTICHEAT-ISOLATED is offline at this refresh; the last response came 5 days 8 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does ANTICHEAT-ISOLATED run from?
There is no region published for ANTICHEAT-ISOLATED. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.182.82.154:28985 is its address.
Rules, settings, map
Which settings and rules does ANTICHEAT-ISOLATED run?
No gather rate appears in the name: ANTICHEAT-ISOLATED. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC off.
What is the map on ANTICHEAT-ISOLATED?
A procedural map runs on ANTICHEAT-ISOLATED, generated by the game.
Wipes and dates
When does ANTICHEAT-ISOLATED wipe, and how often?
A rhythm cannot be read from the wipes of ANTICHEAT-ISOLATED on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 5 days 8 hours ago.
On ANTICHEAT-ISOLATED, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does ANTICHEAT-ISOLATED appear among Rust Data lists and filters?
On Rust Data, ANTICHEAT-ISOLATED appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ANTICHEAT-ISOLATED?
Read by the game's server browser, the tags ANTICHEAT-ISOLATED publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into ANTICHEAT-ISOLATED?
Enter client.connect 95.182.82.154:28985 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.