Online 95.188.83.24:28015 checked 9m ago
My Local Rust Server
Connect
srv = rust.server("95.188.83.24:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:20 UTC12d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1586544950
- map
- Procedural Map
- size
- 4500
- seed
- 1586544950
Server
srv.info()- address
- 95.188.83.24:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 16:20 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 191/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 180/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Local Rust Server rank?
Rank #9,089 on seven-day player hours for My Local Rust Server, within the top 41% of all ranked servers.
How many players does My Local Rust Server hold at once?
My Local Rust Server reports 0 players at this refresh, with 3 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.
Server facts
How smoothly does My Local Rust Server run?
The 48-hour average is 94 server fps, with a low of 77. Buildings, deployables and all else in the world took the count as high as 115,778 entities. The memory field tops out at 5,374 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on My Local Rust Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by My Local Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is My Local Rust Server up, and what does its uptime show?
The current sample puts My Local Rust Server online. The uptime it reports puts the last restart about 26 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is My Local Rust Server hosted?
For My Local Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.188.83.24:28015 is its address.
Map and rules
Which settings and rules does My Local Rust Server run?
No gather rate appears in the name: My Local Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has My Local Rust Server loaded?
My Local Rust Server runs a procedural map of size 4,500 with seed 1586544950, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does My Local Rust Server wipe, and on what schedule?
Too few wipes are on record for My Local Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 23 hours ago.
On My Local Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold My Local Rust Server, and which filters?
The Rust Data lists that My Local Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Local Rust Server?
The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to My Local Rust Server?
Enter client.connect 95.188.83.24:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.