Offline 95.214.11.69:28015 checked 6d ago
STALKER PvE
Connect
srv = rust.server("95.214.11.69:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:28 UTC26d ago | 1 | NaN | running | 1 |
| 1 | Tue 29 Sep, 19:15 UTC29d ago | 1 | held half | 2.5 days | 1 |
| 2 | Tue 29 Sep, 06:47 UTC29d ago | 1 | NaN | 0.5 days | 0 |
| 3 | Mon 28 Sep, 20:37 UTC30d ago | 1 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.214.11.69:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:28 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
How does STALKER PvE compare in the rankings?
Player hours over seven days put STALKER PvE at #15,349, in the top 69% of the ranked set.
How many players does STALKER PvE hold at once?
Offline now for STALKER PvE, with the last sample 6 days 3 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on STALKER PvE?
Rust network protocol 2634 and build 166494 on Windows is what STALKER PvE runs. Steam updates your game for you, but the protocol must match to join.
Is STALKER PvE up, and what does its uptime show?
Offline now for STALKER PvE, last seen 6 days 3 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 26 September 2026.
Which location does STALKER PvE run from?
For STALKER PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.214.11.69:28015.
Map and rules
What rules and settings are recorded for STALKER PvE?
No gather rate appears in the name: STALKER PvE. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The VAC field reads off.
Wipe data
When does STALKER PvE wipe, and on what schedule?
Irregular wipe times on STALKER PvE leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 17 hours ago, and that is the one in play.
On STALKER PvE, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 39 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold STALKER PvE, and which filters?
On Rust Data, STALKER PvE appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on STALKER PvE hold?
These tags are published by STALKER PvE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join STALKER PvE?
The manual route: launch Rust, F1, then client.connect 95.214.11.69:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.