Offline 95.215.87.185:28015 checked 42d ago
Zombie Apocalypse - Dimas Server
Connect
srv = rust.server("95.215.87.185:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 13 Sep, 15:00 UTC45d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.215.87.185:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 15:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 164/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
How does Zombie Apocalypse - Dimas Server compare in the rankings?
Rank #13,352 on seven-day player hours for Zombie Apocalypse - Dimas Server, within the top – of all ranked servers.
How full does Zombie Apocalypse - Dimas Server run?
Zombie Apocalypse - Dimas Server returns no live count at this refresh, having last been seen 42 days 23 hours ago.
Server data
What is the Rust version on Zombie Apocalypse - Dimas Server?
Rust network protocol 2633 and build 163794 on Windows is what Zombie Apocalypse - Dimas Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Zombie Apocalypse - Dimas Server, and is it up?
The latest sample has Zombie Apocalypse - Dimas Server offline, with a last sighting 42 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Zombie Apocalypse - Dimas Server sit?
There is no region published for Zombie Apocalypse - Dimas Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.215.87.185:28015.
Map and rules
What rules and settings are recorded for Zombie Apocalypse - Dimas Server?
You will not find a gather rate in the string Zombie Apocalypse - Dimas Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Zombie Apocalypse - Dimas Server loaded?
The game generates its map: procedural, on Zombie Apocalypse - Dimas Server.
Wipes and dates
When does Zombie Apocalypse - Dimas Server wipe, and how often?
Too few wipes are on record for Zombie Apocalypse - Dimas Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 45 days 20 hours ago.
What is wipe day on Zombie Apocalypse - Dimas Server like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Zombie Apocalypse - Dimas Server appear among Rust Data lists and filters?
These Rust Data lists include Zombie Apocalypse - Dimas Server: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Zombie Apocalypse - Dimas Server hold?
The game's server browser reads these tags from Zombie Apocalypse - Dimas Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Zombie Apocalypse - Dimas Server?
In Rust, F1 opens the console: type client.connect 95.215.87.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.