Rust Data

rustdata.spaceservers95.217.119.207:27017.ipynb

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Online EU 95.217.119.207:30033 checked 7m ago

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

biweekly wipes moddedcarbon

Connect

srv = rust.server("95.217.119.207:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/199 # 0% full
7-day average 1 # peak 4
rank #3,638 # top 16% · #1349 in EU
last wipe 14d ago # biweekly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 11

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
113d 3hWed 11 Nov, 17:01 UTCwipe
227d 3hWed 25 Nov, 17:01 UTCwipe
335d 5hThu 3 Dec, 19:00 UTCFW force wipe
441d 3hWed 9 Dec, 17:01 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 17:01 UTC14d ago 4 NaN running 0
1 Thu 1 Oct, 17:55 UTC FW27d ago 2 halved by day 11 13 days 1
2 Thu 17 Sep, 13:54 UTC41d ago 2 held half 14.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 1337
Map of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN
map
Custom Map
size
3600
seed
1337

Server

srv.info()
address
95.217.119.207:30033
region
EU
max players
199
group limit
15 max
wipe schedule
biweekly
last wipe
14 Oct 2026, 17:01 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Сервер, де все вирішують твої дії. Авторська мапа України — знайома земля, жорсткі правила. Без легких шляхів: лише тактика, ризик і боротьба за контроль. Вайп кожні 2 тижні — новий старт, нова війна. Фарм x2 (Дерево, Камінь та Метал) — швидше розвивайся, але виживай по-справжньому. Українська спільнота, що завжди на звʼязку. Стабільна гра без лагів • меню /mm

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average10/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average9/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average3/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average2/300
5PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average2/80

Quick answers

From the figures on this page.

Population data

How does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN compare in the rankings?

Player hours over the last seven days: #3,638 for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, #1,349 in Europe, within the top 16% of the ranked set.

What population does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carry?

Current row: 0 players on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, against 199 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.

Server facts

How smoothly does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?

Server fps over the last 48 hours averages 60; the floor is 57. Entity numbers reached 78,410, and that includes buildings, deployables and the rest. Memory peaked at 3,552 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on?

Rust network protocol 2635 and build 168909 on Linux is what UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs. Steam updates your game for you, but the protocol must match to join.

How reliable is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, and is it online now?

Online is the state at the latest refresh for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. A restart about 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run from?

In Europe, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.217.119.207:30033 is its address.

Settings and map

What rules and settings are recorded for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The name UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carries no gather rate. The cap on a group is 15 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN selected?

The game generates the map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: procedural, size 3,600, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN wipe, and on what schedule?

The prediction follows the tag, because UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 14 days 20 hours ago. The tags list a two-weekly wipe cycle.

On UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 11 in the other cases.

Lists and tags

Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN appear among Rust Data lists and filters?

These Rust Data lists include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

These tags are published by UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp199 (Max players): Slot count: 199; ts15 (Group limit): Team size tops out at 15; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The manual route: launch Rust, F1, then client.connect 95.217.119.207:30033. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://goodlikeukraine.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp199
Max players Slot count: 199.
ts15
Group limit Team size tops out at 15.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online