Online EU 95.217.119.207:30033 checked 7m ago
UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN
Connect
srv = rust.server("95.217.119.207:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 3h | Wed 11 Nov, 17:01 UTC | wipe |
| 2 | 27d 3h | Wed 25 Nov, 17:01 UTC | wipe |
| 3 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 3h | Wed 9 Dec, 17:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 17:01 UTC14d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 17:55 UTC FW27d ago | 2 | halved by day 11 | 13 days | 1 |
| 2 | Thu 17 Sep, 13:54 UTC41d ago | 2 | held half | 14.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 10/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 3/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 2/300 |
| 5 | PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 | EU · groups of 8+ · biweekly · 2 on average | 2/80 |
Quick answers
From the figures on this page.
Population data
How does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN compare in the rankings?
Player hours over the last seven days: #3,638 for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, #1,349 in Europe, within the top 16% of the ranked set.
What population does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carry?
Current row: 0 players on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, against 199 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.
Server facts
How smoothly does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run?
Server fps over the last 48 hours averages 60; the floor is 57. Entity numbers reached 78,410, and that includes buildings, deployables and the rest. Memory peaked at 3,552 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on?
Rust network protocol 2635 and build 168909 on Linux is what UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs. Steam updates your game for you, but the protocol must match to join.
How reliable is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, and is it online now?
Online is the state at the latest refresh for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN. A restart about 8 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN run from?
In Europe, UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.217.119.207:30033 is its address.
Settings and map
What rules and settings are recorded for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
The name UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN carries no gather rate. The cap on a group is 15 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN selected?
The game generates the map on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: procedural, size 3,600, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
When does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN wipe, and on what schedule?
The prediction follows the tag, because UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 14 days 20 hours ago. The tags list a two-weekly wipe cycle.
On UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 11 in the other cases.
Lists and tags
Where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN appear among Rust Data lists and filters?
These Rust Data lists include UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
These tags are published by UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp199 (Max players): Slot count: 199; ts15 (Group limit): Team size tops out at 15; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?
The manual route: launch Rust, F1, then client.connect 95.217.119.207:30033. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://goodlikeukraine.net is the website recorded for it.
