Rust Data

rustdata.spaceservers95.24.124.138:35101.ipynb

Run all rust-data · live

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Offline 95.24.124.138:35100 checked 18d ago

local

moddedoxide

Connect

srv = rust.server("95.24.124.138:35101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,833 # top 72%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct14 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.124.138:35100
region
– · pol
max players
10
group limit
not published
wipe schedule
–
last wipe
9 Oct 2026, 22:06 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average109/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does local rank?

Player hours over seven days put local at #15,833, in the top 72% of the ranked set.

How many players does local hold at once?

local returns no live count at this refresh, having last been seen 18 days 21 hours ago.

Server facts

What Rust version does local run?

Version Rust network protocol 2574 and build 111282 on Windows is reported by local. Joining needs the same protocol on your game; Steam handles the update.

How reliable is local, and is it online now?

The latest sample has local offline, with a last sighting 18 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 9 October 2026.

Where does local sit?

For local, no region is published; the region code is pol. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.24.124.138:35100 is its address.

Map and rules

What rules and settings are recorded for local?

You will not find a gather rate in the string local. The field for group size is empty. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has local loaded?

local runs a procedural map, which the game generates.

Wipes and dates

When does local wipe, and on what schedule?

A rhythm cannot be read from the wipes of local on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 18 days 23 hours ago.

Tags, lists

Which lists on Rust Data hold local, and which filters?

These Rust Data lists include local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on local hold?

Read by the game's server browser, the tags local publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): Recorded game build: 111282; ptrak (Networking): Standard network layer for Rust: RakNet; $rpol (Region code): pol is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to local?

The manual route: launch Rust, F1, then client.connect 95.24.124.138:35100. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
v2574
Protocol Protocol 2574 is required; a different game version cannot connect.
cs111282
Build Recorded game build: 111282.
ptrak
Networking Standard network layer for Rust: RakNet.
$rpol
Region code pol is the region code recorded.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online