Rust Data

rustdata.spaceservers95.24.124.166:28016.ipynb

Run all rust-data · live

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Offline 95.24.124.166:28015 checked 12d ago

Local

moddedoxide

Connect

srv = rust.server("95.24.124.166:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,154 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.124.166:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
10 Oct 2026, 08:55 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average153/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average134/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average28/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average45/1000

Quick answers

From the figures on this page.

Population

What position does Local take in the server rankings?

Player hours over seven days put Local at #15,154, in the top 70% of the ranked set.

How full does Local run?

Local returns no live count at this refresh, having last been seen 12 days 15 hours ago.

Server data

Which Rust version is Local on?

Rust network protocol 2574 and build 111282 on Linux is what Local runs. Steam updates your game for you, but the protocol must match to join.

Is Local up, and what does its uptime show?

Local is offline at this refresh; the last response came 12 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 October 2026.

Where does Local sit?

For Local, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.24.124.166:28015 is its address.

Map and rules

Which settings and rules does Local run?

The name Local carries no gather rate. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

Which map has Local loaded?

The game generates its map: procedural, on Local.

Wipe schedule

On what schedule does Local wipe?

A rhythm cannot be read from the wipes of Local on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 12 hours ago.

Tags, lists

Where does Local appear among Rust Data lists and filters?

The Rust Data lists that Local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Local hold?

The game's server browser reads these tags from Local: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2574 (Protocol): The server speaks protocol 2574, so match your game version; cs111282 (Build): Recorded game build: 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Local?

In Rust, F1 opens the console: type client.connect 95.24.124.166:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2574
Protocol The server speaks protocol 2574, so match your game version.
cs111282
Build Recorded game build: 111282.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,225 players 11,834 servers online