Offline 95.24.131.18:28015 checked 1d ago
Local
Connect
srv = rust.server("95.24.131.18:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.24.131.18:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 08:55 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 58/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
What position does Local take in the server rankings?
Rank #13,716 on seven-day player hours for Local, within the top 62% of all ranked servers.
How many players does Local hold at once?
The current row shows Local offline; the last response was 27 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is Local on?
Rust network protocol 2574 and build 111282 on Linux is what Local runs. Joining needs the same protocol on your game; Steam handles the update.
Is Local up, and what does its uptime show?
The latest sample has Local offline, with a last sighting 27 hours ago. Over the last 7 full days the hours up number 142 of 168, 85%. Its earliest recorded date in Rust Data is 15 October 2026.
Where does Local sit?
For Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.24.131.18:28015.
Settings and map
Which settings and rules does Local run?
You will not find a gather rate in the string Local. No group limit is published. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Local loaded?
The game generates its map: procedural, on Local.
Wipe schedule
When does Local wipe, and how often?
A rhythm cannot be read from the wipes of Local on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 15 hours ago.
Tags, lists
Where does Local appear among Rust Data lists and filters?
These Rust Data lists include Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Which meanings do the tags on Local hold?
Read by the game's server browser, the tags Local publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): The server runs build 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Local?
In Rust, F1 opens the console: type client.connect 95.24.131.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.