Rust Data

rustdata.spaceservers95.24.131.18:28016.ipynb

Run all rust-data · live

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Offline 95.24.131.18:28015 checked 1d ago

Local

moddedoxide

Connect

srv = rust.server("95.24.131.18:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,716 # top 62%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0005:0009:0013:0017:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.131.18:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
10 Oct 2026, 08:55 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average58/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average53/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population data

What position does Local take in the server rankings?

Rank #13,716 on seven-day player hours for Local, within the top 62% of all ranked servers.

How many players does Local hold at once?

The current row shows Local offline; the last response was 27 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is Local on?

Rust network protocol 2574 and build 111282 on Linux is what Local runs. Joining needs the same protocol on your game; Steam handles the update.

Is Local up, and what does its uptime show?

The latest sample has Local offline, with a last sighting 27 hours ago. Over the last 7 full days the hours up number 142 of 168, 85%. Its earliest recorded date in Rust Data is 15 October 2026.

Where does Local sit?

For Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.24.131.18:28015.

Settings and map

Which settings and rules does Local run?

You will not find a gather rate in the string Local. No group limit is published. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has Local loaded?

The game generates its map: procedural, on Local.

Wipe schedule

When does Local wipe, and how often?

A rhythm cannot be read from the wipes of Local on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 15 hours ago.

Tags, lists

Where does Local appear among Rust Data lists and filters?

These Rust Data lists include Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Local hold?

Read by the game's server browser, the tags Local publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; v2574 (Protocol): Protocol 2574 is required; a different game version cannot connect; cs111282 (Build): The server runs build 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Local?

In Rust, F1 opens the console: type client.connect 95.24.131.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
v2574
Protocol Protocol 2574 is required; a different game version cannot connect.
cs111282
Build The server runs build 111282.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,358 players 11,704 servers online