Rust Data

rustdata.spaceservers95.24.131.73:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 95.24.131.73:28015 checked 12d ago

Local

moddedoxide

Connect

srv = rust.server("95.24.131.73:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,156 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.131.73:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
10 Oct 2026, 08:55 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average4/1000

Quick answers

From the figures on this page.

Player counts

What position does Local take in the server rankings?

Player hours over seven days put Local at #15,156, in the top 70% of the ranked set.

How full does Local run?

Local returns no live count at this refresh, having last been seen 12 days 21 hours ago.

Server facts

What is the Rust version on Local?

Version Rust network protocol 2574 and build 111282 on Linux is reported by Local. Joining needs the same protocol on your game; Steam handles the update.

Is Local up, and what does its uptime show?

Local is offline at this refresh; the last response came 12 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 15 October 2026.

In which location is Local hosted?

No region is published by Local. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.24.131.73:28015 is its address.

Rules, settings, map

Which settings and rules does Local run?

The name Local carries no gather rate. Group limits do not appear in its data. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Which map has Local loaded?

Local runs a procedural map, which the game generates.

Wipe data

On what schedule does Local wipe?

Too few wipes are on record for Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 17 days 17 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Local?

The Rust Data lists that Local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on Local?

The game's server browser reads these tags from Local: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2574 (Protocol): To join, your game must run protocol 2574; cs111282 (Build): Build number: 111282; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Local?

Enter client.connect 95.24.131.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
v2574
Protocol To join, your game must run protocol 2574.
cs111282
Build Build number: 111282.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,778 players 11,636 servers online