Offline 95.26.137.121:28015 checked 40d ago
Testing server
Connect
srv = rust.server("95.26.137.121:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.137.121:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 08:59 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 41/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 35/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
How does Testing server compare in the rankings?
Player hours over seven days put Testing server at #13,263, in the top – of the ranked set.
What population does Testing server carry?
Testing server returns no live count at this refresh, having last been seen 40 days 6 hours ago.
Server facts
What is the Rust version on Testing server?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Testing server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Testing server, and is it up?
Testing server is offline at this refresh; the last response came 40 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.
In which location is Testing server hosted?
No region is published by Testing server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.26.137.121:28015.
Map and rules
What rules and settings are recorded for Testing server?
No gather rate appears in the name: Testing server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Testing server loaded?
The game generates its map: procedural, on Testing server.
Wipe data
When does Testing server wipe, and how often?
The record for Testing server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 40 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold Testing server, and which filters?
The Rust Data lists that Testing server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Testing server hold?
These tags are published by Testing server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Testing server?
Enter client.connect 95.26.137.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.