Offline 95.26.139.12:28015 checked 24d ago
Testing server
Connect
srv = rust.server("95.26.139.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.139.12:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 11:05 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 20/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Testing server rank?
Rank #14,532 on seven-day player hours for Testing server, within the top 64% of all ranked servers.
What population does Testing server carry?
Testing server returns no live count at this refresh, having last been seen 24 days 16 hours ago.
Server facts
What is the Rust version on Testing server?
Rust network protocol 2634 and build 166652 on Windows is what Testing server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Testing server, and is it online now?
Offline now for Testing server, last seen 24 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.
Which location does Testing server run from?
There is no region published for Testing server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.26.139.12:28015 is its address.
Map and rules
Which rules apply on Testing server, and what settings?
No gather rate appears in the name: Testing server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipe data
On what schedule does Testing server wipe?
Too few wipes are on record for Testing server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 16 hours ago, and that is the one in play.
Tags and filters
Where does Testing server appear among Rust Data lists and filters?
These Rust Data lists include Testing server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Testing server?
Read by the game's server browser, the tags Testing server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Testing server?
In Rust, F1 opens the console: type client.connect 95.26.139.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.