Offline 95.26.147.88:28015 checked 11d ago
Testing server
Connect
srv = rust.server("95.26.147.88:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:56 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Wed 23 Sep, 08:30 UTC34d ago | 1 | NaN | 22.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.147.88:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 13:56 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 184/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 33/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 161/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 57/1000 |
Quick answers
From the figures on this page.
Player counts
How does Testing server compare in the rankings?
Rank #12,917 on seven-day player hours for Testing server, within the top 60% of all ranked servers.
How many players does Testing server hold at once?
Offline now for Testing server, with the last sample 11 days 9 hours ago.
About the server
What Rust version does Testing server run?
Rust network protocol 2634 and build 167781 on Windows is what Testing server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Testing server, and is it online now?
Offline now for Testing server, last seen 11 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 23 September 2026.
In which location is Testing server hosted?
For Testing server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.26.147.88:28015.
Settings and map
Which rules apply on Testing server, and what settings?
The name Testing server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
On what schedule does Testing server wipe?
The record for Testing server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 6 hours ago.
What is wipe day on Testing server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 20 hours in.
Lists and tags
Which lists on Rust Data hold Testing server, and which filters?
The Rust Data lists that Testing server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Testing server hold?
These tags are published by Testing server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Testing server?
Enter client.connect 95.26.147.88:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.