Rust Data

rustdata.spaceservers95.27.144.192:28017.ipynb

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Offline 95.27.144.192:28015 checked 9d ago

ServerName

moddedoxide

Connect

srv = rust.server("95.27.144.192:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,023 # top 59%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep5 Oct12 Oct20 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 15:00 UTC21d ago 0 NaN running 0
1 Thu 1 Oct, 16:27 UTC27d ago NaN NaN 5.9 days 0
2 Fri 25 Sep, 18:27 UTC33d ago 2 held half 5.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.27.144.192:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 15:00 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ServerName rank?

Over the last seven days ServerName sits at #13,023 on player hours, in the top 59% of ranked servers.

How full does ServerName run?

Offline now for ServerName, with the last sample 9 days 14 hours ago.

About the server

What is the Rust version on ServerName?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam updates your game for you, but the protocol must match to join.

Is ServerName up, and what does its uptime show?

The latest sample has ServerName offline, with a last sighting 9 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

Where does ServerName sit?

No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.27.144.192:28015 is its address.

Map and rules

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has ServerName selected?

A procedural map runs on ServerName, generated by the game.

Wipes and dates

On what schedule does ServerName wipe?

No next wipe can be predicted for ServerName, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 21 days 19 hours ago.

What is wipe day on ServerName like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

The Rust Data lists that ServerName fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to ServerName?

Enter client.connect 95.27.144.192:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online