Offline 95.27.35.53:28015 checked 1d ago
My Local RP Test
Connect
srv = rust.server("95.27.35.53:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 18:10 UTC2d ago | 1 | NaN | running | 0 |
| 1 | Sun 25 Oct, 11:34 UTC2d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.27.35.53:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 18:10 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 19/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
How does My Local RP Test compare in the rankings?
Rank #8,135 on seven-day player hours for My Local RP Test, within the top 37% of all ranked servers.
What population does My Local RP Test carry?
The current row shows My Local RP Test offline; the last response was 36 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
About the server
What is the Rust version on My Local RP Test?
The build is Rust network protocol 2635 and build 168909 on Windows, run by My Local RP Test. Steam updates your game for you, but the protocol must match to join.
Is My Local RP Test up, and what does its uptime show?
Offline now for My Local RP Test, last seen 36 hours ago. Uptime of 8% across the last 2 full days: 4 hours of 48. Rust Data logged it first on 25 October 2026.
Which location does My Local RP Test run from?
There is no region published for My Local RP Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.27.35.53:28015 is its address.
Settings and map
Which rules apply on My Local RP Test, and what settings?
No gather rate appears in the name: My Local RP Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has My Local RP Test selected?
A procedural map runs on My Local RP Test, generated by the game.
Wipe data
When does My Local RP Test wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Local RP Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 2 days 8 hours ago.
What is wipe day on My Local RP Test like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold My Local RP Test, and which filters?
These Rust Data lists include My Local RP Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Local RP Test hold?
Read by the game's server browser, the tags My Local RP Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into My Local RP Test?
Enter client.connect 95.27.35.53:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.