Rust Data

rustdata.spaceservers95.27.85.121:28015.ipynb

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Offline 95.27.85.121:28015 checked 19d ago

Local server 261 — Procedural

modded

Connect

srv = rust.server("95.27.85.121:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,842 # top 72%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 02:03 UTC20d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.27.85.121:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
8 Oct 2026, 02:03 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average176/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average177/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55/1000

Quick answers

From the figures on this page.

Player counts

What position does Local server 261 — Procedural take in the server rankings?

Over the last seven days Local server 261 — Procedural sits at #15,842 on player hours, in the top 72% of ranked servers.

How many players does Local server 261 — Procedural hold at once?

The current row shows Local server 261 — Procedural offline; the last response was 19 days 11 hours ago.

Server data

Which Rust version is Local server 261 — Procedural on?

Version Rust network protocol 2332 on Windows is reported by Local server 261 — Procedural. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local server 261 — Procedural, and is it online now?

Local server 261 — Procedural is offline at this refresh; the last response came 19 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.

In which location is Local server 261 — Procedural hosted?

No region is published by Local server 261 — Procedural. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.27.85.121:28015.

Settings and map

What rules and settings are recorded for Local server 261 — Procedural?

No gather rate appears in the name: Local server 261 — Procedural. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The VAC field reads off.

What is the map on Local server 261 — Procedural?

A procedural map runs on Local server 261 — Procedural, generated by the game.

Wipe data

When does Local server 261 — Procedural wipe, and how often?

A rhythm cannot be read from the wipes of Local server 261 — Procedural on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 9 hours ago.

What is wipe day on Local server 261 — Procedural like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold Local server 261 — Procedural, and which filters?

The Rust Data lists that Local server 261 — Procedural fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Which meanings do the tags on Local server 261 — Procedural hold?

Read by the game's server browser, the tags Local server 261 — Procedural publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2332 (Protocol): Protocol 2332 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; h955eb6e7 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Local server 261 — Procedural?

Enter client.connect 95.27.85.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2332
Protocol Protocol 2332 is required; a different game version cannot connect.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

h955eb6e7
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,966 players 11,688 servers online