Online 95.31.130.21:28015 checked 11m ago
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Connect
srv = rust.server("95.31.130.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 15:01 UTC, in 1d 3h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 3h | Fri 30 Oct, 15:01 UTC | wipe |
| 1 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 3h | Fri 13 Nov, 15:01 UTC | wipe |
| 3 | 29d 3h | Fri 27 Nov, 15:01 UTC | wipe |
| 4 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 3h | Fri 11 Dec, 15:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 15:01 UTC12d ago | 6 | NaN | running | 2 |
| 1 | Sat 3 Oct, 11:48 UTC25d ago | 9 | halved by day 3 | 13.1 days | 3 |
| 2 | Thu 1 Oct, 17:46 UTC FW27d ago | 9 | NaN | 1.8 days | 0 |
| 3 | Sat 19 Sep, 09:32 UTC40d ago | 6 | held half | 12.3 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps | NA · groups of 14+ · 3x · biweekly · 56 on average | 33/100 |
| 1 | [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events | EU · groups of 50+ · 3x · biweekly · 30 on average | 35/100 |
| 2 | [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 8 on average | 4/100 |
| 3 | Distorted - PVE 3X - Events and Raidable Bases - Biweekly | EA · groups of 8+ · 3x · biweekly · 6 on average | 10/200 |
| 4 | SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS | groups of 10+ · 3x · biweekly · 5 on average | 5/100 |
| 5 | FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events | NA · groups of 12+ · 3x · biweekly · 4 on average | 1/75 |
Quick answers
From the figures on this page.
Population data
How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ compare in the rankings?
Rank #2,782 on seven-day player hours for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, within the top 13% of all ranked servers.
How full does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 5 players.
About the server
How smoothly does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?
Averaged over 48 hours: 58 server fps, never under 39. Entity numbers reached 151,488, and that includes buildings, deployables and the rest. Memory peaked at 5,718 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The protocol has to match before you can join, and Steam does the updating.
Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ up, and what does its uptime show?
The current sample puts PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online. Count back 6 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run from?
No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.31.130.21:28015 is its address.
Settings and map
Which rules apply on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, and what settings?
Gather sits at 3x, read from the server's own name: PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ loaded?
Size 4,500, seed 1337: the procedural map on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe?
The prediction follows the tag, because PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 15:01 UTC. This world was created 12 days 20 hours ago. Its tags carry a wipe schedule of every two weeks.
On PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, what happens on wipe day?
The average peak over recent wipes is 8 players. 25 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 3 in the other cases.
Lists and tags
Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appear among Rust Data lists and filters?
On Rust Data, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appears in these lists: Modded Rust servers, 3x Rust servers, filtered live, Rust PvE servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Which meanings do the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hold?
The game's server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
In Rust, F1 opens the console: type client.connect 95.31.130.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://mars.gamestores.app is the website recorded for it.