Rust Data

rustdata.spaceservers95.31.187.22:28017.ipynb

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Offline 95.31.187.22:28015 checked 6d ago

BullShit Server

moddedoxide

Connect

srv = rust.server("95.31.187.22:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 47d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
No map picture published
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
95.31.187.22:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
10 Sep 2026, 19:28 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average175/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

How does BullShit Server compare in the rankings?

Over the last seven days BullShit Server sits at #15,423 on player hours, in the top 69% of ranked servers.

How many players does BullShit Server hold at once?

The current row shows BullShit Server offline; the last response was 6 days 15 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is BullShit Server on?

The build is Rust network protocol 2633 and build 163493 on Windows, run by BullShit Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BullShit Server, and is it online now?

Offline now for BullShit Server, last seen 6 days 15 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 16 September 2026.

Where does BullShit Server sit?

There is no region published for BullShit Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.31.187.22:28015 is its address.

Settings and map

Which settings and rules does BullShit Server run?

The name BullShit Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on BullShit Server?

The game generates the map on BullShit Server: procedural, size 4,500, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does BullShit Server wipe, and on what schedule?

The record for BullShit Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 47 days 16 hours ago.

Tags, lists

Where does BullShit Server appear among Rust Data lists and filters?

The Rust Data lists that BullShit Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on BullShit Server?

These tags are published by BullShit Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into BullShit Server?

The manual route: launch Rust, F1, then client.connect 95.31.187.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163493
Build Build number: 163493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,607 players 11,711 servers online