Rust Data

rustdata.spaceservers95.31.252.99:28216.ipynb

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Offline 95.31.252.99:28215 checked 5d ago

Blood staging test

moddedcarbon

Connect

srv = rust.server("95.31.252.99:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak 1
rank #10,654 # top 48%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.31.252.99:28215
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 11:59 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average191/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average117/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average20/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Blood staging test rank?

Rank #10,654 on seven-day player hours for Blood staging test, within the top 48% of all ranked servers.

How full does Blood staging test run?

The current row shows Blood staging test offline; the last response was 5 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

Which Rust version is Blood staging test on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Blood staging test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Blood staging test, and is it online now?

The latest sample has Blood staging test offline, with a last sighting 5 days 21 hours ago. Uptime of 7% across the last 7 full days: 11 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does Blood staging test sit?

For Blood staging test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.31.252.99:28215.

Map and rules

Which settings and rules does Blood staging test run?

No gather rate appears in the name: Blood staging test. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Blood staging test?

Blood staging test runs a procedural map, which the game generates.

Wipe data

When does Blood staging test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Blood staging test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Blood staging test?

These Rust Data lists include Blood staging test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Blood staging test?

Read by the game's server browser, the tags Blood staging test publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Blood staging test?

The manual route: launch Rust, F1, then client.connect 95.31.252.99:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,256 players 11,774 servers online