Offline 95.32.153.67:28015 checked 14d ago
zomalv
Connect
srv = rust.server("95.32.153.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.32.153.67:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 22:00 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 184/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 176/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 150/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54/1000 |
Quick answers
From the figures on this page.
Population data
What position does zomalv take in the server rankings?
Rank #13,125 on seven-day player hours for zomalv, within the top 61% of all ranked servers.
How many players does zomalv hold at once?
Offline now for zomalv, with the last sample 14 days 2 hours ago.
Server facts
Which Rust version is zomalv on?
The build is Rust network protocol 2634 and build 167584 on Windows, run by zomalv. The protocol has to match before you can join, and Steam does the updating.
How reliable is zomalv, and is it online now?
The latest sample has zomalv offline, with a last sighting 14 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.
Which location does zomalv run from?
No region is published by zomalv. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.32.153.67:28015 is its address.
Rules, settings, map
What rules and settings are recorded for zomalv?
No gather rate appears in the name: zomalv. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has zomalv selected?
A procedural map runs on zomalv, generated by the game.
Wipe data
When does zomalv wipe, and how often?
A rhythm cannot be read from the wipes of zomalv on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 22 hours ago.
Tags, lists
Where does zomalv appear among Rust Data lists and filters?
The Rust Data lists that zomalv fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on zomalv?
Read by the game's server browser, the tags zomalv publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join zomalv?
The manual route: launch Rust, F1, then client.connect 95.32.153.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.