Rust Data

rustdata.spaceservers95.37.118.140:28017.ipynb

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Offline 95.37.118.140:28015 checked 29d ago

Server name on in-game server list

moddedoxide

Connect

srv = rust.server("95.37.118.140:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #15,172 # top 64%
last wipe 29d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 19:09 UTC29d ago 1 NaN running 1
1 Sun 27 Sep, 09:19 UTC32d ago 1 NaN 2.4 days 0
2 Sat 26 Sep, 15:14 UTC32d ago 1 NaN 0.8 days 0
3 Sat 26 Sep, 09:13 UTC33d ago 1 NaN 0.3 days 0
4 Fri 25 Sep, 12:24 UTC34d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.37.118.140:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 19:09 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average187/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average274/700

Quick answers

From the figures on this page.

Player counts

How does Server name on in-game server list compare in the rankings?

Player hours over seven days put Server name on in-game server list at #15,172, in the top 64% of the ranked set.

How many players does Server name on in-game server list hold at once?

Offline now for Server name on in-game server list, with the last sample 29 days 18 hours ago.

Server data

What is the Rust version on Server name on in-game server list?

Rust network protocol 2633 and build 165217 on Windows is what Server name on in-game server list runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it up?

The latest sample has Server name on in-game server list offline, with a last sighting 29 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.37.118.140:28015.

Rules, settings, map

What rules and settings are recorded for Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on Server name on in-game server list?

The game generates its map: procedural, on Server name on in-game server list.

Wipe data

When does Server name on in-game server list wipe, and on what schedule?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 18 hours ago.

What is wipe day on Server name on in-game server list like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Server name on in-game server list appear among Rust Data lists and filters?

These Rust Data lists include Server name on in-game server list: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Server name on in-game server list?

These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Server name on in-game server list?

In Rust, F1 opens the console: type client.connect 95.37.118.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,926 players 11,841 servers online