Offline 95.37.99.244:28015 checked 1d ago
Server name on in-game server list
Connect
srv = rust.server("95.37.99.244:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 13:32 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Mon 26 Oct, 06:09 UTC1d ago | NaN | NaN | NaN | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.37.99.244:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 13:32 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 104/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 105/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Over the last seven days Server name on in-game server list sits at #8,101 on player hours, in the top 37% of ranked servers.
How many players does Server name on in-game server list hold at once?
The current row shows Server name on in-game server list offline; the last response was 31 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
Server data
Which Rust version is Server name on in-game server list on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server name on in-game server list, and is it up?
Offline now for Server name on in-game server list, last seen 31 hours ago. 8 of 24 hours up over the last 1 full day, or 33%. The first row Rust Data holds for it is dated 25 October 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.37.99.244:28015.
Rules, settings, map
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Server name on in-game server list?
The game generates its map: procedural, on Server name on in-game server list.
Wipe data
When does Server name on in-game server list wipe, and on what schedule?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 32 hours ago.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
These Rust Data lists include Server name on in-game server list: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Server name on in-game server list?
Enter client.connect 95.37.99.244:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.