Offline 95.47.155.205:28015 checked 35d ago
LinuxGSM
Connect
srv = rust.server("95.47.155.205:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.47.155.205:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 12:15 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does LinuxGSM take in the server rankings?
Over the last seven days LinuxGSM sits at #13,198 on player hours, in the top 60% of ranked servers.
How many players does LinuxGSM hold at once?
LinuxGSM returns no live count at this refresh, having last been seen 35 days 6 hours ago.
Server facts
What Rust version does LinuxGSM run?
Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it online now?
The latest sample has LinuxGSM offline, with a last sighting 35 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 23 September 2026.
Where does LinuxGSM sit?
There is no region published for LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.47.155.205:28015 is its address.
Map and rules
Which rules apply on LinuxGSM, and what settings?
You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has LinuxGSM loaded?
A procedural map runs on LinuxGSM, generated by the game.
Wipe schedule
When does LinuxGSM wipe, and on what schedule?
The record for LinuxGSM holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 40 days 7 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold LinuxGSM, and which filters?
These Rust Data lists include LinuxGSM: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to LinuxGSM?
The manual route: launch Rust, F1, then client.connect 95.47.155.205:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.