Offline 95.52.119.35:28015 checked 11d ago
BedWars Dev
Connect
srv = rust.server("95.52.119.35:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 21:15 UTC12d ago | 2 | NaN | running | 2 |
| 1 | Tue 13 Oct, 19:39 UTC14d ago | 2 | held half | 2.1 days | 0 |
| 2 | Sun 11 Oct, 20:11 UTC16d ago | 2 | NaN | 2 days | 0 |
| 3 | Sat 10 Oct, 23:32 UTC16d ago | 2 | NaN | 0.9 days | 0 |
| 4 | Wed 7 Oct, 23:05 UTC19d ago | 2 | held half | 3 days | 0 |
| 5 | Wed 7 Oct, 07:40 UTC20d ago | 2 | NaN | 0.6 days | 1 |
| 6 | Tue 6 Oct, 21:17 UTC21d ago | 2 | NaN | 0.4 days | 0 |
| 7 | Mon 5 Oct, 20:44 UTC22d ago | 3 | NaN | 1 days | 3 |
| 8 | Sun 4 Oct, 17:36 UTC23d ago | 3 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.52.119.35:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 21:40 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34/1000 |
Quick answers
From the figures on this page.
Population data
What position does BedWars Dev take in the server rankings?
Rank #12,848 on seven-day player hours for BedWars Dev, within the top 59% of all ranked servers.
What population does BedWars Dev carry?
Offline now for BedWars Dev, with the last sample 11 days 23 hours ago.
Server facts
Which Rust version is BedWars Dev on?
Rust network protocol 2634 and build 166652 on Windows is what BedWars Dev runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BedWars Dev, and is it online now?
BedWars Dev is offline at this refresh; the last response came 11 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is BedWars Dev hosted?
There is no region published for BedWars Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.52.119.35:28015.
Map and rules
Which settings and rules does BedWars Dev run?
No gather rate appears in the name: BedWars Dev. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does BedWars Dev wipe, and on what schedule?
Irregular wipe times on BedWars Dev leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days ago.
What is wipe day on BedWars Dev like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does BedWars Dev appear among Rust Data lists and filters?
On Rust Data, BedWars Dev appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on BedWars Dev hold?
The game's server browser reads these tags from BedWars Dev: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into BedWars Dev?
In Rust, F1 opens the console: type client.connect 95.52.119.35:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.