Online 95.55.4.176:28015 checked 10m ago
Zov
Connect
srv = rust.server("95.55.4.176:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1055496294
- map
- Procedural Map
- size
- 2500
- seed
- 1055496294
Server
srv.info()- address
- 95.55.4.176:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 13:26 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 180/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 79/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 37/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Zov rank?
Rank #9,013 on seven-day player hours for Zov, within the top 41% of all ranked servers.
How full does Zov run?
Current row: 1 players on Zov, against 50 slots. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
About the server
How smoothly does Zov run?
Averaged over 48 hours: 197 server fps, never under 186. The entity count peaked at 28,072, covering buildings, deployables and the rest of the world. A high of 1,206 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Zov on?
Rust network protocol 2635 and build 168909 on Linux is what Zov runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Zov, and is it up?
The current sample puts Zov online. Count back 5 hours from its reported uptime to get the last restart. Rust Data logged it first on 27 October 2026.
In which location is Zov hosted?
No region is published by Zov. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.55.4.176:28015.
Map and rules
Which settings and rules does Zov run?
The name Zov carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Zov selected?
The game generates the map on Zov: procedural, size 2,500, seed 1055496294. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Zov wipe, and on what schedule?
A rhythm cannot be read from the wipes of Zov on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 hours ago.
Lists and tags
Which Rust Data filters and lists contain Zov?
On Rust Data, Zov appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Zov hold?
The game's server browser reads these tags from Zov: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Zov?
In Rust, F1 opens the console: type client.connect 95.55.4.176:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.