Offline 95.58.250.204:28055 checked 24d ago
ClaudeBot Local Lab build
Connect
srv = rust.server("95.58.250.204:28057")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.58.250.204:28055
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 13:27 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 6/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 2/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 58/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 147/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 75/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
What position does ClaudeBot Local Lab build take in the server rankings?
Rank #16,009 on seven-day player hours for ClaudeBot Local Lab build, within the top 71% of all ranked servers.
How full does ClaudeBot Local Lab build run?
Offline now for ClaudeBot Local Lab build, with the last sample 24 days 13 hours ago.
About the server
Which Rust version is ClaudeBot Local Lab build on?
The build is Rust network protocol 2633 and build 163207 on Windows, run by ClaudeBot Local Lab build. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ClaudeBot Local Lab build, and is it up?
Offline now for ClaudeBot Local Lab build, last seen 24 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
Which location does ClaudeBot Local Lab build run from?
For ClaudeBot Local Lab build, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.58.250.204:28055.
Rules, settings, map
What rules and settings are recorded for ClaudeBot Local Lab build?
The name ClaudeBot Local Lab build carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.
Which map has ClaudeBot Local Lab build loaded?
ClaudeBot Local Lab build runs a procedural map, which the game generates.
Wipe schedule
When does ClaudeBot Local Lab build wipe, and how often?
The record for ClaudeBot Local Lab build holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 13 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain ClaudeBot Local Lab build?
The Rust Data lists that ClaudeBot Local Lab build fits are: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ClaudeBot Local Lab build?
Read by the game's server browser, the tags ClaudeBot Local Lab build publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to ClaudeBot Local Lab build?
Enter client.connect 95.58.250.204:28055 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.