Offline 95.78.69.180:28015 checked 23d ago
nameserver
Connect
srv = rust.server("95.78.69.180:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.78.69.180:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Jul 2026, 19:19 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
How does nameserver compare in the rankings?
Rank #15,960 on seven-day player hours for nameserver, within the top 71% of all ranked servers.
How full does nameserver run?
Offline now for nameserver, with the last sample 23 days 1 hours ago.
Server facts
What Rust version does nameserver run?
The build is Rust network protocol 2631 and build 158240 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is nameserver, and is it up?
Offline now for nameserver, last seen 23 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 5 October 2026.
Where does nameserver sit?
For nameserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.78.69.180:28015 is its address.
Map and rules
Which settings and rules does nameserver run?
The name nameserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on nameserver?
The game generates its map: procedural, on nameserver.
Wipes and dates
When does nameserver wipe, and how often?
The record for nameserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 97 days ago, and that is the one in play.
Tags, lists
Where does nameserver appear among Rust Data lists and filters?
These Rust Data lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join nameserver?
In Rust, F1 opens the console: type client.connect 95.78.69.180:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.