Offline 95.90.189.103:28025 checked 10d ago
Rust Solo - Seven Nights
Connect
srv = rust.server("95.90.189.103:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 16:02 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 21:54 UTC18d ago | 1 | NaN | 0.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.90.189.103:28025
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 16:02 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 93/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 193/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 34/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 118/200 |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 57/100 |
| 5 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 52 on average | 29/300 |
Quick answers
From the figures on this page.
Population data
What position does Rust Solo - Seven Nights take in the server rankings?
Over the last seven days Rust Solo - Seven Nights sits at #13,412 on player hours, in the top 62% of ranked servers.
How full does Rust Solo - Seven Nights run?
The current row shows Rust Solo - Seven Nights offline; the last response was 10 days 18 hours ago.
Server facts
Which Rust version is Rust Solo - Seven Nights on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Rust Solo - Seven Nights. The protocol has to match before you can join, and Steam does the updating.
Is Rust Solo - Seven Nights up, and what does its uptime show?
Offline now for Rust Solo - Seven Nights, last seen 10 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 9 October 2026.
Where does Rust Solo - Seven Nights sit?
No region is published by Rust Solo - Seven Nights. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.90.189.103:28025.
Rules, settings, map
Which settings and rules does Rust Solo - Seven Nights run?
The name Rust Solo - Seven Nights carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
What is the map on Rust Solo - Seven Nights?
Rust Solo - Seven Nights runs a procedural map, which the game generates.
Wipe schedule
When does Rust Solo - Seven Nights wipe, and on what schedule?
The record for Rust Solo - Seven Nights holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 20 hours ago, and that is the one in play.
On Rust Solo - Seven Nights, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Rust Solo - Seven Nights, and which filters?
The Rust Data lists that Rust Solo - Seven Nights fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Solo - Seven Nights hold?
Read by the game's server browser, the tags Rust Solo - Seven Nights publishes are: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Solo - Seven Nights?
Enter client.connect 95.90.189.103:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.