Online 96.2.164.37:28015 checked 2h ago
My Rust Server - Test
Connect
srv = rust.server("96.2.164.37:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 21:46 UTC3d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 352165132
- map
- Procedural Map
- size
- 3500
- seed
- 352165132
Server
srv.info()- address
- 96.2.164.37:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 21:46 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust Server - Test rank?
Rank #5,809 on seven-day player hours for My Rust Server - Test, within the top 26% of all ranked servers.
How full does My Rust Server - Test run?
The sample now reads 0 players for My Rust Server - Test, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
What does performance look like on My Rust Server - Test?
The 48-hour average is 29 server fps, with a low of 13. Entity numbers reached 68,522, and that includes buildings, deployables and the rest. Memory peaked at 3,454 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does My Rust Server - Test run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by My Rust Server - Test. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust Server - Test, and is it up?
The current sample puts My Rust Server - Test online. Count back 3 days 18 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 72 of 72, 100%. Its earliest recorded date in Rust Data is 24 October 2026.
In which location is My Rust Server - Test hosted?
For My Rust Server - Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 96.2.164.37:28015 is its address.
Rules, settings, map
What rules and settings are recorded for My Rust Server - Test?
No gather rate appears in the name: My Rust Server - Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has My Rust Server - Test selected?
My Rust Server - Test runs a procedural map of size 3,500 with seed 352165132, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does My Rust Server - Test wipe, and on what schedule?
The record for My Rust Server - Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 21 hours ago, and that is the one in play.
What is wipe day on My Rust Server - Test like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 23 hours in.
Lists and tags
Which Rust Data filters and lists contain My Rust Server - Test?
These Rust Data lists include My Rust Server - Test: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on My Rust Server - Test hold?
Read by the game's server browser, the tags My Rust Server - Test publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join My Rust Server - Test?
Enter client.connect 96.2.164.37:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.