Rust Data

rustdata.spaceservers97.102.153.245:28016.ipynb

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Online NA 97.102.153.245:28015 checked 13m ago

[PVE] Man VS Wild

monthly wipes moddedoxidepve

Connect

srv = rust.server("97.102.153.245:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #9,464 # top 43% · #1252 in NA
last wipe 26d ago # monthly schedule
next wipe 8d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
08d 18hThu 5 Nov, 19:00 UTCFW force wipe
136d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 18:30 UTC9d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 23133243
Map of [PVE] Man VS Wild
map
Procedural Map
size
4500
seed
23133243
Open on RustMaps

Server

srv.info()
address
97.102.153.245:28015
region
NA
max players
50
group limit
10 max
wipe schedule
monthly
last wipe
1 Oct 2026, 20:00 UTC
hostname
^
first seen
7 Oct 2026

About this server · in its own words

print(srv.description)
[PVE]Man VS Wild! Server wipes every first Thursday of the month. SERVER FEATUER: -Raidable Bases -Kits -Server Rewards /s -Teleport -Warp -Backpack -3X Gather -Donor Perks -Loot Protection and more. Hope to see you ingame and enjoy.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average60/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average45/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average47/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average44/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average42/150
5RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average15/420

Quick answers

From the figures on this page.

Population

How does [PVE] Man VS Wild compare in the rankings?

Ranked #9,464 on seven-day player hours, [PVE] Man VS Wild is #1,252 in North America and in the top 43% of all ranked servers.

How many players does [PVE] Man VS Wild hold at once?

Current row: 0 players on [PVE] Man VS Wild, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

What does performance look like on [PVE] Man VS Wild?

Averaged over 48 hours: 49 server fps, never under 35. Buildings, deployables and all else in the world took the count as high as 120,624 entities. A high of 4,067 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [PVE] Man VS Wild run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [PVE] Man VS Wild. The protocol has to match before you can join, and Steam does the updating.

How reliable is [PVE] Man VS Wild, and is it online now?

Online is the state at the latest refresh for [PVE] Man VS Wild. A restart about 4 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is [PVE] Man VS Wild hosted?

The NA tag is what [PVE] Man VS Wild uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 97.102.153.245:28015.

Settings and map

Which rules apply on [PVE] Man VS Wild, and what settings?

No gather rate appears in the name: [PVE] Man VS Wild. 10 players is the maximum per group. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [PVE] Man VS Wild loaded?

The game generates the map on [PVE] Man VS Wild: procedural, size 4,500, seed 23133243. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [PVE] Man VS Wild wipe, and how often?

A single wipe each month, the force wipe, is all [PVE] Man VS Wild does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 4 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [PVE] Man VS Wild like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 29 hours after it began.

Lists and tags

Which lists on Rust Data hold [PVE] Man VS Wild, and which filters?

These Rust Data lists include [PVE] Man VS Wild: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [PVE] Man VS Wild hold?

The game's server browser reads these tags from [PVE] Man VS Wild: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join [PVE] Man VS Wild?

In Rust, F1 opens the console: type client.connect 97.102.153.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.paypal.com/paypalme/ManVsWild is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,000 players 11,699 servers online