Online NA 97.102.153.245:28015 checked 13m ago
[PVE] Man VS Wild
Connect
srv = rust.server("97.102.153.245:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 18:30 UTC9d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 23133243
- map
- Procedural Map
- size
- 4500
- seed
- 23133243
Server
srv.info()- address
- 97.102.153.245:28015
- region
- NA
- max players
- 50
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:00 UTC
- hostname
- ^
- first seen
- 7 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 60/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 45/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 47/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 44/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 42/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 15/420 |
Quick answers
From the figures on this page.
Population
How does [PVE] Man VS Wild compare in the rankings?
Ranked #9,464 on seven-day player hours, [PVE] Man VS Wild is #1,252 in North America and in the top 43% of all ranked servers.
How many players does [PVE] Man VS Wild hold at once?
Current row: 0 players on [PVE] Man VS Wild, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What does performance look like on [PVE] Man VS Wild?
Averaged over 48 hours: 49 server fps, never under 35. Buildings, deployables and all else in the world took the count as high as 120,624 entities. A high of 4,067 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [PVE] Man VS Wild run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [PVE] Man VS Wild. The protocol has to match before you can join, and Steam does the updating.
How reliable is [PVE] Man VS Wild, and is it online now?
Online is the state at the latest refresh for [PVE] Man VS Wild. A restart about 4 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is [PVE] Man VS Wild hosted?
The NA tag is what [PVE] Man VS Wild uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 97.102.153.245:28015.
Settings and map
Which rules apply on [PVE] Man VS Wild, and what settings?
No gather rate appears in the name: [PVE] Man VS Wild. 10 players is the maximum per group. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has [PVE] Man VS Wild loaded?
The game generates the map on [PVE] Man VS Wild: procedural, size 4,500, seed 23133243. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [PVE] Man VS Wild wipe, and how often?
A single wipe each month, the force wipe, is all [PVE] Man VS Wild does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 4 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on [PVE] Man VS Wild like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 29 hours after it began.
Lists and tags
Which lists on Rust Data hold [PVE] Man VS Wild, and which filters?
These Rust Data lists include [PVE] Man VS Wild: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [PVE] Man VS Wild hold?
The game's server browser reads these tags from [PVE] Man VS Wild: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join [PVE] Man VS Wild?
In Rust, F1 opens the console: type client.connect 97.102.153.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.paypal.com/paypalme/ManVsWild is the website recorded for it.