Offline 97.171.185.161:28015 checked 4h ago
Hello Darkness PVE
Connect
srv = rust.server("97.171.185.161:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1470027
- map
- Procedural Map
- size
- 4500
- seed
- 1470027
Server
srv.info()- address
- 97.171.185.161:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 02:58 UTC
- hostname
- –
- first seen
- 27 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 180/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 178/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 159/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54/1000 |
Quick answers
From the figures on this page.
Player counts
How does Hello Darkness PVE compare in the rankings?
Player hours over seven days put Hello Darkness PVE at #15,388, in the top 70% of the ranked set.
How many players does Hello Darkness PVE hold at once?
Hello Darkness PVE returns no live count at this refresh, having last been seen 4 hours ago. Over the last seven days it averaged 0 players.
About the server
How well does Hello Darkness PVE perform?
The 48-hour average is 64 server fps, with a low of 52. The entity count peaked at 121,515, covering buildings, deployables and the rest of the world. The memory field tops out at 3,223 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Hello Darkness PVE on?
Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness PVE runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Hello Darkness PVE, and is it online now?
The latest sample has Hello Darkness PVE offline, with a last sighting 4 hours ago. A restart about 11 hours ago is what its reported uptime implies. Rust Data logged it first on 27 October 2026.
Which location does Hello Darkness PVE run from?
There is no region published for Hello Darkness PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 97.171.185.161:28015.
Settings and map
Which settings and rules does Hello Darkness PVE run?
No gather rate appears in the name: Hello Darkness PVE. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Hello Darkness PVE loaded?
The game generates the map on Hello Darkness PVE: procedural, size 4,500, seed 1470027. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Hello Darkness PVE wipe, and how often?
A rhythm cannot be read from the wipes of Hello Darkness PVE on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 17 hours ago.
Lists and tags
Which lists on Rust Data hold Hello Darkness PVE, and which filters?
On Rust Data, Hello Darkness PVE appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Hello Darkness PVE?
The game's server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Hello Darkness PVE?
Enter client.connect 97.171.185.161:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.