Online 97.87.129.151:28015 checked 8m ago
JustifiedGamingDotCom
Connect
srv = rust.server("97.87.129.151:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:58 UTC26d ago | 2 | NaN | running | 0 |
| 1 | Tue 29 Sep, 05:11 UTC28d ago | 1 | halved by day 1 | 2.8 days | 0 |
| 2 | Thu 24 Sep, 06:43 UTC33d ago | 1 | halved by day 1 | 4.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
What position does JustifiedGamingDotCom take in the server rankings?
Player hours over seven days put JustifiedGamingDotCom at #15,261, in the top 69% of the ranked set.
How full does JustifiedGamingDotCom run?
JustifiedGamingDotCom reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on JustifiedGamingDotCom?
Server fps over the last 48 hours averages 51; the floor is 45. Buildings, deployables and all else in the world took the count as high as 78,989 entities. The memory field tops out at 8,799 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on JustifiedGamingDotCom?
Version Rust network protocol 2634 and build 166494 on Linux is reported by JustifiedGamingDotCom. Joining needs the same protocol on your game; Steam handles the update.
How reliable is JustifiedGamingDotCom, and is it online now?
Online is the state at the latest refresh for JustifiedGamingDotCom. The uptime it reports puts the last restart about 15 days 16 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is JustifiedGamingDotCom hosted?
No region is published by JustifiedGamingDotCom. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 97.87.129.151:28015 is its address.
Settings and map
What rules and settings are recorded for JustifiedGamingDotCom?
You will not find a gather rate in the string JustifiedGamingDotCom. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on JustifiedGamingDotCom?
The game generates the map on JustifiedGamingDotCom: procedural, size 5,999, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does JustifiedGamingDotCom wipe?
No next wipe can be predicted for JustifiedGamingDotCom, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 1 hours ago.
What is wipe day on JustifiedGamingDotCom like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.
Tags, lists
Which lists on Rust Data hold JustifiedGamingDotCom, and which filters?
On Rust Data, JustifiedGamingDotCom appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on JustifiedGamingDotCom hold?
These tags are published by JustifiedGamingDotCom and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join JustifiedGamingDotCom?
Enter client.connect 97.87.129.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://justifiedgaming.com/rust/ is the website recorded for it.