Offline 98.116.82.200:28015 checked 27d ago
Lag Simulator 2026 - Maximum Suffering
Connect
srv = rust.server("98.116.82.200:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:37 UTC27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.116.82.200:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:37 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population data
How does Lag Simulator 2026 - Maximum Suffering compare in the rankings?
Rank #14,523 on seven-day player hours for Lag Simulator 2026 - Maximum Suffering, within the top 63% of all ranked servers.
How full does Lag Simulator 2026 - Maximum Suffering run?
The current row shows Lag Simulator 2026 - Maximum Suffering offline; the last response was 27 days 4 hours ago.
Server facts
Which Rust version is Lag Simulator 2026 - Maximum Suffering on?
Rust network protocol 2634 and build 166494 on Windows is what Lag Simulator 2026 - Maximum Suffering runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Lag Simulator 2026 - Maximum Suffering, and is it up?
The latest sample has Lag Simulator 2026 - Maximum Suffering offline, with a last sighting 27 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 1 October 2026.
Where does Lag Simulator 2026 - Maximum Suffering sit?
There is no region published for Lag Simulator 2026 - Maximum Suffering. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 98.116.82.200:28015.
Rules, settings, map
Which rules apply on Lag Simulator 2026 - Maximum Suffering, and what settings?
You will not find a gather rate in the string Lag Simulator 2026 - Maximum Suffering. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Lag Simulator 2026 - Maximum Suffering loaded?
Lag Simulator 2026 - Maximum Suffering runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Lag Simulator 2026 - Maximum Suffering wipe?
The record for Lag Simulator 2026 - Maximum Suffering holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 4 hours ago.
On Lag Simulator 2026 - Maximum Suffering, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Lag Simulator 2026 - Maximum Suffering appear among Rust Data lists and filters?
The Rust Data lists that Lag Simulator 2026 - Maximum Suffering fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Lag Simulator 2026 - Maximum Suffering?
The game's server browser reads these tags from Lag Simulator 2026 - Maximum Suffering: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Lag Simulator 2026 - Maximum Suffering?
In Rust, F1 opens the console: type client.connect 98.116.82.200:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.