Online 98.116.93.211:28015 checked 13m ago
Ev!L Rust server | Powered by AMP
Connect
srv = rust.server("98.116.93.211:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 11:57 UTC14d ago | 3 | NaN | running | 0 |
| 1 | Tue 13 Oct, 09:11 UTC15d ago | 3 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4100 · seed 6738
- map
- Procedural Map
- size
- 4100
- seed
- 6738
Server
srv.info()- address
- 98.116.93.211:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 11:57 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 34/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population data
How does Ev!L Rust server | Powered by AMP compare in the rankings?
Rank #14,330 on seven-day player hours for Ev!L Rust server | Powered by AMP, within the top 64% of all ranked servers.
How full does Ev!L Rust server | Powered by AMP run?
Current row: 0 players on Ev!L Rust server | Powered by AMP, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 0 players.
Server facts
What does performance look like on Ev!L Rust server | Powered by AMP?
Averaged over 48 hours: 60 server fps, never under 57. The entity count peaked at 95,216, covering buildings, deployables and the rest of the world. A high of 3,135 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Ev!L Rust server | Powered by AMP run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Ev!L Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.
How reliable is Ev!L Rust server | Powered by AMP, and is it online now?
Ev!L Rust server | Powered by AMP reports itself online at the current refresh. A restart about 17 hours ago is what its reported uptime implies. 124 of 168 hours up over the last 7 full days, or 74%. Its earliest recorded date in Rust Data is 13 October 2026.
Which location does Ev!L Rust server | Powered by AMP run from?
For Ev!L Rust server | Powered by AMP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 98.116.93.211:28015.
Settings and map
Which settings and rules does Ev!L Rust server | Powered by AMP run?
The name Ev!L Rust server | Powered by AMP carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Ev!L Rust server | Powered by AMP selected?
Ev!L Rust server | Powered by AMP runs a procedural map of size 4,100 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Ev!L Rust server | Powered by AMP wipe, and on what schedule?
The record for Ev!L Rust server | Powered by AMP holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 16 hours ago, and that is the one in play.
What is wipe day on Ev!L Rust server | Powered by AMP like?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 5 hours in.
Lists and tags
Where does Ev!L Rust server | Powered by AMP appear among Rust Data lists and filters?
These Rust Data lists include Ev!L Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Ev!L Rust server | Powered by AMP hold?
These tags are published by Ev!L Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Ev!L Rust server | Powered by AMP?
In Rust, F1 opens the console: type client.connect 98.116.93.211:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.