Rust Data

rustdata.spaceservers98.117.202.167:28017.ipynb

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Offline 98.117.202.167:28015 checked 11d ago

Saltwake LAN test

moddedoxide

Connect

srv = rust.server("98.117.202.167:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,295 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
98.117.202.167:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 20:22 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Saltwake LAN test rank?

Over the last seven days Saltwake LAN test sits at #15,295 on player hours, in the top 70% of ranked servers.

How full does Saltwake LAN test run?

Offline now for Saltwake LAN test, with the last sample 11 days 13 hours ago.

Server facts

Which Rust version is Saltwake LAN test on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Saltwake LAN test. Joining needs the same protocol on your game; Steam handles the update.

Is Saltwake LAN test up, and what does its uptime show?

Offline now for Saltwake LAN test, last seen 11 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 October 2026.

Where does Saltwake LAN test sit?

For Saltwake LAN test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.117.202.167:28015.

Rules, settings, map

Which settings and rules does Saltwake LAN test run?

The name Saltwake LAN test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Saltwake LAN test loaded?

Saltwake LAN test runs a procedural map, which the game generates.

Wipe data

When does Saltwake LAN test wipe, and on what schedule?

A rhythm cannot be read from the wipes of Saltwake LAN test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 15 hours ago, and that is the one in play.

Tags, lists

Where does Saltwake LAN test appear among Rust Data lists and filters?

These Rust Data lists include Saltwake LAN test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Saltwake LAN test hold?

Read by the game's server browser, the tags Saltwake LAN test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Saltwake LAN test?

The manual route: launch Rust, F1, then client.connect 98.117.202.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online