Offline 98.128.242.189:28025 checked 38d ago
[DEV-OXIDE] Maestrea plugin test
Connect
srv = rust.server("98.128.242.189:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 98.128.242.189:28025
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 20:55 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 185/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 317/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 64/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 45/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 39/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 93/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [DEV-OXIDE] Maestrea plugin test rank?
Over the last seven days [DEV-OXIDE] Maestrea plugin test sits at #15,478 on player hours, in the top 68% of ranked servers.
What population does [DEV-OXIDE] Maestrea plugin test carry?
Offline now for [DEV-OXIDE] Maestrea plugin test, with the last sample 38 days 9 hours ago.
Server facts
What is the Rust version on [DEV-OXIDE] Maestrea plugin test?
Rust network protocol 2633 and build 164530 on Linux is what [DEV-OXIDE] Maestrea plugin test runs. Steam updates your game for you, but the protocol must match to join.
Is [DEV-OXIDE] Maestrea plugin test up, and what does its uptime show?
[DEV-OXIDE] Maestrea plugin test is offline at this refresh; the last response came 38 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.
Which location does [DEV-OXIDE] Maestrea plugin test run from?
No region is published by [DEV-OXIDE] Maestrea plugin test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.128.242.189:28025.
Rules, settings, map
Which rules apply on [DEV-OXIDE] Maestrea plugin test, and what settings?
You will not find a gather rate in the string [DEV-OXIDE] Maestrea plugin test. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [DEV-OXIDE] Maestrea plugin test loaded?
A procedural map runs on [DEV-OXIDE] Maestrea plugin test, generated by the game.
Wipes and dates
When does [DEV-OXIDE] Maestrea plugin test wipe, and how often?
Too few wipes are on record for [DEV-OXIDE] Maestrea plugin test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 39 days 20 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold [DEV-OXIDE] Maestrea plugin test, and which filters?
On Rust Data, [DEV-OXIDE] Maestrea plugin test appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [DEV-OXIDE] Maestrea plugin test?
Read by the game's server browser, the tags [DEV-OXIDE] Maestrea plugin test publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to [DEV-OXIDE] Maestrea plugin test?
In Rust, F1 opens the console: type client.connect 98.128.242.189:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.