Online 98.167.50.240:28015 checked 7m ago
Futtbuck | Reloaded
Connect
srv = rust.server("98.167.50.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1234567
- map
- Procedural Map
- size
- 3500
- seed
- 1234567
Server
srv.info()- address
- 98.167.50.240:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 00:38 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 45/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Futtbuck | Reloaded rank?
Player hours over seven days put Futtbuck | Reloaded at #15,420, in the top 69% of the ranked set.
What population does Futtbuck | Reloaded carry?
Futtbuck | Reloaded reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Futtbuck | Reloaded?
Server fps over the last 48 hours averages 112; the floor is 83. The entity count peaked at 72,672, covering buildings, deployables and the rest of the world. A high of 3,612 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Futtbuck | Reloaded on?
Rust network protocol 2635 and build 168909 on Linux is what Futtbuck | Reloaded runs. Steam updates your game for you, but the protocol must match to join.
Is Futtbuck | Reloaded up, and what does its uptime show?
Online is the state at the latest refresh for Futtbuck | Reloaded. The uptime it reports puts the last restart about 4 days 18 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 15 October 2026.
In which location is Futtbuck | Reloaded hosted?
No region is published by Futtbuck | Reloaded. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 98.167.50.240:28015.
Settings and map
What rules and settings are recorded for Futtbuck | Reloaded?
The name Futtbuck | Reloaded carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Futtbuck | Reloaded?
Futtbuck | Reloaded runs a procedural map of size 3,500 with seed 1234567, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Futtbuck | Reloaded wipe, and how often?
Too few wipes are on record for Futtbuck | Reloaded to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 2 hours ago.
Tags, lists
Which lists on Rust Data hold Futtbuck | Reloaded, and which filters?
These Rust Data lists include Futtbuck | Reloaded: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Futtbuck | Reloaded hold?
These tags are published by Futtbuck | Reloaded and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Futtbuck | Reloaded?
The manual route: launch Rust, F1, then client.connect 98.167.50.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.